{"product_id":"9781041273950","title":"3ds Max Basics for Modeling Video Game Assets, Volume 1 : Model a Complete Game Environment and Export to Unity or Other Game Engines (2ND)","description":"\u003cp\u003e3ds Max Basics for Modeling Video Game Assets, Volume 1 is a project-based introduction to 3D modeling designed for students, educators, and beginners entering the world of game development. Written by a veteran instructor and industry artist, the book applies real-world workflows to teach foundational skills using Autodesk 3ds Max.\u003c\/p\u003e","brand":"CRC Press","offers":[{"title":"Default Title","offer_id":46405210275919,"sku":"00000_00000_00000_00000","price":2555.0,"currency_code":"TWD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0672\/9174\/2287\/files\/9781041273950-1.jpg?v=1787119712","url":"https:\/\/kinokuniya.com.tw\/en\/products\/9781041273950","provider":"Books Kinokuniya Taiwan","version":"1.0","type":"link"}