Game Design Deep Dive : Shooters (Game Design Deep Dive)

6,650 TWD
KPC會員價
5,985
English

產品說明

This entry in the Game Design Deep Dive series takes a look at the shooter genre: one that has grown with the times and whose influence can be felt from indie teams to major studios. Joshua Bycer breaks down the 30‑plus‑year history of one of the most popular genres of the games industry to educate readers on how to design their own. This book is suitable for students and designers to learn about one of the most popular genres on the market. Key features: Discusses reflex‑driven design and the challenges and balances that go into single and multiplayer gameplay Provides a breakdown of what gunplay is and how to make your FPS design pop Draws from examples across the industry Examines the design and philosophies that went into many of the best shooters released in the past 30 years

For this entry in the Game Design Deep Dive series, it’s a look at the shooter genre to discuss its history, design, and immense popularity in the market today. Examines the history and design of the first person shooter genre and how it has grown into one of the most popular multiplayer games and Esports.

開放訂購

預計出貨時間約 3-4 weeks

我們已盡力確保庫存狀態正確,但偶爾仍可能會出現顯示狀態不符的情況。實際庫存狀況仍需以現場及供應商是否可提供為主。

訂單金額滿 1,000TWD 即可享有國內免運費優惠

折扣將於結帳時套用。

最近瀏覽過的項目

相關產品