Short Games and Active Learning in Political Science : Beating the Clock

7,000 TWD
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6,300
English

產品說明

As political science instructors have increasingly turned to games and simulations in the classroom to educate and engage their students, scholars have worked not only to demonstrate their effectiveness, but also to justify their use to occasionally skeptical colleagues. With instructional time always at a premium, this book focuses exclusively on short games and simulations: activities that are limited to one class period. These powerful activities demand less instructional time and deliver substantial pedagogical benefits. Additionally, this book provides ready-to-use activities for teachers to utilize across Political Science subfields. It covers activities that can be categorized in American Politics, International Relations, Comparative Politics, Public Policy and Administration, Political Theory, and activities that are not easily categorized into a field.

The goal of this book is to provide political science instructors with short games and activities that could easily be integrated into a course without consuming a large amount of time in the classroom.

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