Game Theory for Networks : 13th EAI International Conference, GameNets 2025, Cambridge, UK, March 17-18, 2025, Proceedings (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Enginee) (2026. x, 195 S. X, 195 p.

3,500 TWD
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English

產品說明

T his book constitutes the refereed proceedings of the 13th EAI International Conference on Game Theory for Networks, GameNets 2025, held in Cambridge, UK, during March 17-18, 2025.

The 11 full papers included in this book were carefully reviewed and selected from 28 submissions. They are organized in the following topical sections: Games and Markets; Mechanisms and Games; and Applications of Game Theory.

.- Games and Markets

.- Markets for intermittent service using intermittent spectrum. .- A Hypergraph Evolutionary Game Theoretic Cournot Model for Networked Markets. .- On Stability and Learning of Competitive Equilibrium in Generalized Fisher Market Models: A Variational Inequality Approach. .- Deception in Oligopoly Games via Adaptive Nash Seeking Systems.

.- Mechanisms and Games

.- Effects of Emotion Strategy persistence mechanism on the dynamic evolution of cooperation. .- Balancing rationality and social influence: Alpha-rational Nash equilibrium in games with herding. .- Incentive Mechanisms with Sequential Voluntary Participation. .- Interval Scheduling Games. .- Coordination Mechanisms with Rank-Based Utilities.

.- Applications of Game Theory

.- Diffusion Control of Wildland Fire via a Cooperative Game-Theoretic Model. .- Retaliation Game for Mitigating Selfish Mining Attacks in Blockchain Networks.

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